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Definitive Guide to Video Game Reward Design

Building Player-Centered Systems that Drive Engagement, Retention, and Monetization

Stop guessing what players want. Start designing rewards they'll genuinely love.

Have you ever designed a reward system that, despite looking great on your spreadsheet, ended up feeling like a chore for your players? Have you worried that your game is becoming a "golden cage"—a treadmill of daily quests and checklists that overshadows the core fun?

This book is your definitive guide to stepping off that treadmill. It moves beyond simplistic "points and badges" to explore the deep psychology of player motivation and the practical craft of building rewards that create lasting joy. You'll learn how to design systems that feel fair, exciting, and respectful of your player's time, all while navigating the complexities of ethical monetization.


What You'll Learn: A Complete Toolkit

This book is structured as a hands-on playbook, transforming deep psychological theory into actionable design tools you can use today.

  • 🧠 The Player's Mind (Part I): Master the core psychology of motivation. Learn to use frameworks like Self-Determination Theory (SDT) and Flow as practical design checklists to create intrinsically satisfying experiences.
  • 🧰 The Reward Arsenal (Part II): Go beyond points and badges with a full playbook of reward archetypes. You'll get "Anatomy of a Reward" tables, the "Reward Gravity vs. Velocity" analogy, and a deep-dive into the "art of juiciness" to make your rewards feel spectacular.
  • 🛠️ Design in Action (Part III): Get hands-on with a suite of practical tools, including the Reward Value Canvas, the Pay-to-Win Litmus Test, the Ethical Accelerator Audit, and the "Faucets & Drains" model for balancing your game's economy.

A Look Inside 🎨

The book is filled with dozens of custom illustrations and diagrams to make complex concepts clear and memorable.


Who Is This Book For?

  • Indie Developers looking to build a passionate, long-term community.
  • Studio Game Designers who need to design, balance, and iterate on complex reward and monetization systems.
  • Students of Game Design who want a practical, psychology-grounded guide to player motivation.
  • Producers and Project Managers who want to better understand the principles of sustainable, ethical, and effective engagement design.

Want a physical copy or a video course on the topic? For more information, visit the official book page.

Published 13 days ago
StatusReleased
CategoryBook
Authorindieuxr
TagsGame Design, reward-design

Purchase

Buy Now$9.99 USD or more

In order to download this book you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

Itch_Definitive+Guide+to+Video+Game+Reward+Design.pdf 67 MB