indieuxr

Bringing data driven pedagogy to the classroom
Scaling from indie studio chaos to a professional game studio
Telling Stories Through Ruin, Ambiguity, and Environmental Design
How to Create Next-Generation Gaming Experiences with LLMs
A Game Designer's Guide to Building Worlds That Build Themselves
Your Guide to 3D Printed & Player-Owned Wargames
The Black Book of Player Exploitation
A Developer’s Hands-On Guide to Scummy Practices with Data and Machine Learning
The Lost Mines of Rautalampi
The Urgent Case for Co-operative, Player-Governed Live Service Games
Charting Player Behavioral Patterns with FOSS Tools
The Art of Sustainable Whaling and Ethical Minnow Netting
A Player-Centered Toolkit for Game Development and Monetization
Designing Games for Players Without Free Will